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Soul Arena: Realm of chaos board

I was lucky to be part of the team working on the Chaos realm board for the video game: Warhammer Age of Sigmar: Soul Arena, made by Trophy games.
I was responsible for the initial design and look of the board, with a lot of back and forth with our art director, Jakob Kiilerich.
The vast majority of the modeling was done by me, including retopology.

The texturing, rigging, & animation of the scene were done by Didrik Lepistö https://www.artstation.com/didriklepisto
VFX was made by Shahzeb Rajput https://www.artstation.com/shazfx
All of this was overseen by our art director Jakob Kiilerich, who gave a lot of great feedback https://www.artstation.com/vituel
Also thanks to the many people in the office who also gave great feedback along the way.

In-game capture

 in-game capture image

in-game capture image

Progress video

Clay render of high poly models

Clay render of high poly models

Progress image 1

Progress image 1

Progress image 2

Progress image 2

Progress image 3

Progress image 3

More in-game capture image

More in-game capture image